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-
- Tubes V1.6. Date: 17-Apr-95.
-
- Credits
- -------
-
- Written by Chris Hodges.
-
- Main graphics by Chris Hodges.
-
- Additional graphics by Michael Kleiner and Mathias Mischler.
-
- Music and sound effects by Chris Hodges.
-
- Additional ideas by Michael Kleiner, Paul-Gerhard Gebauer, Michael Ufer
- and Mathias Mischler.
-
- Information
- -----------
-
- I am not in any way resonsible for loss of data, loss of sanity, loss of
- IQ and the possiblity of becoming adicted ;-)
-
- Since this game is Shareware the price for this disk must not exceed the
- cost for disk and postage.
-
- This document must be distrubuted along with the Tubes program. The
- spreading archive must not include *ANY* mailbox advertisments or
- additional texts.
-
- Tubes and this document must not be altered in any way (excluding spelling
- mistakes!) without written permission.
-
- The full AMOS source code is available when sending a small donation ;-)
- (Since now, I've not got anything for *all* my shareware games :-( ).
-
- The Game
- --------
-
- This is yet another pipelining game, in which you simple must build a long
- pipeline using randomly chosen tube-parts. In addition, there's a narrow
- time limit and ofcourse most of the tubes do not come in that order *you*
- are actually hopeing for. Erroneous placed tubes can be destroyed using
- the right mousebutton but as nothing is free in life, this will cost you
- 5 seconds of your valuable remaining time.
-
- When the time has run out or you've placed all the tubes, that were avail-
- able in this level, the water begins to flow. If you have set the tubes 0
- correctly the water will flow through a certain amount of pipes before it
- runs out. According to the stage this amount be sufficient or not. If not,
- the game is over.
-
- Sometimes some tubes are already placed at the begin of the level. Using
- these tiles will score you extra points (they count the same as loops).
- However, if they aren't used, they are fixed to place and cannot be pushed
- by the bulldozer.
-
- After each completed level, you can grab a few more points by kickin'
- unused tubes from the screen using a bulldozer. This bulldozer can only
- push but not pull tubes. Quit this section either with the escape key or
- the right mouse button. For this bonus-game, there's *NO* timelimit.
-
- To grab another big pile of points, there are two more bonus games.
-
- In the Shuffle part, the screen is totally filled with tubes, which can be
- shifted to the left or right rowwise or up or down columnwise. It is a
- very tricky thing, but if you want to get a higher score, why not try as
- best as you can? ;-) One warning: Watch the whole screen when shuffling
- the tiles and check from time to time, if your pipeline is ok, and please
- keep track of the remaining time!
-
- The other bonus game is a kind of 'Tetris' or better: Tubetris. Tube parts
- are falling from top of the screen to the bottom. Move the falling tube to
- the left or the right and try to build some funny pipelines. When the time
- is over or all tubes have been used up, the water starts to flow from each
- water container at the bottom of the screen.
-
- The Controls
- ------------
-
- Tubes can be controlled by mouse, keyboard or joystick. Normally, you
- should use a mouse for tubes. The keytable is explained below.
-
- In the normal game, you can press the left mousebutton to place a pipe
- onto the playfield. The right mousebutton is used to destroy tubes, that
- have been set there by mistake. Press 'P' to pause the game or 'Esc' to
- start the water flowing.
-
- In the bulldozer bonus game, you must first place the bulldozer at your
- desired place and then will get some kind of controle-arrows near the
- bulldozer. Move the mouse to change the direction and press the left mouse
- button to steer the vehicle in that direction. The section will be exit
- automatically, if there are no tube-parts anymore that can be moved
- around. In addition, you can quit it by hand using either right mouse-
- button or the escape key.
-
- The shuffle bonus game is very easy to control: Move the mouse to left or
- to the right to get the arrow into the right place. Please remember, that
- moving the mouse up or down has *NO* effect. Press the left mouse button
- at the desired place to shift a whole row or column in the direction the
- arrow is facing or the right mousebutton for the other direction. Press
- 'P' to pause or escape to start the water.
-
- In the Tubetris bonus game, move your mouse left or right to select target
- row. Press the left mouse button or cursor down to speed up the falling of
- a tile or if you don't like the game, press the Escape key or right mouse
- button to skip the Tubetris part.
-
- Keyboard controls:
- P : Pause game
- M : Toggle music
- S : Toggle sound
- Esc : Start water
- Space : Place tube
- Del : Destroy tube
- Amiga-A: Switch to workbench (warning: game continues!)
-
- Use the Cursor-Keys to move the tubes around.
-
- There is a new feature since Tubes V1.5. You may save a game screen to
- disk as an IFF-picture if you want to show your friends what wild and
- wicked pipelines you have managed to build. To do this, press and hold the
- Ctrl-Key when the water runs out from the end of a pipeline until you get
- an information line which says, that the screen has been saved. The
- picture will be saved "TubesRecord.iff" into the directory you've started
- the game from. For myself, I managed to get 100% once. Who doesn't believe
- it, I can send him a picture of ;-).
-
- Scoring
- -------
-
- Normal game and shuffle game:
- For each tube the water runs through you get 25 points. Loops (i.e. when
- the water crosses it's path) score additonally 100 points and equal 4
- normal tubes (that means the more loops you've got, the shorter a pipeline
- can be to complete the level). This is the same for preset tubes you
- didn't set but let the water flow through. In higher levels, it is
- essential to build loops to finish the level successfully! If you use
- *EVERY* tube in this level you will get a perfect bonus of 1000 points!
- The remaining time is multipled by five and added to the score.
-
- Bulldozer game:
- This one is very simple. For each pipe that is pushed from the screen you
- will get 25 points.
-
- Saving the game
- ---------------
-
- Since V1.6 you can save your current game state (i.e only in the main
- game) by pressing the help key. To avoid abuse of this feature, the game
- is then quitted and you cannot play on for ten minutes. When you restart
- tubes, your saved game is continued immediately. Currently, it is not
- possible to save in bonus game, but you will see this feature in near
- future.
-
- The Displays
- ------------
-
- To the right of your screen you can see some displays. These show:
- - The current level number
- - Your score
- - The remaining time
- - The number of tubes of the current tube and the total amount of tubes in
- this level
- - The next tile(s)
-
- During the flow of the water you also get a display of the percentage
- you've currently reached and if it reaches 100 percent you've completed
- the level.
-
- History
- -------
-
- V1.6: Reformatted manual to 75 chars per line.
- Added silly pause-music and Game Over-jingle.
- Added two other liquids. Idea and cow-sample came from Michael Ufer.
- Completely new random numbers generator.
- Save main game implemented. Saving in bonus games in near future.
- Added info bar when saving record picture.
- Now preset tubes score bonus points.
- Fixed some very nasty bugs.
- A few changes which I cannot remember.
- V1.5: Added multi-coloured tubes.
- Implemented tubetris bonus game.
- Fixed a bug in the water flowing routine.
- Enhanced the bulldozer sounds.
- Added snap picture function.
- V1.4: Implemented keyboard and joystick controls.
- Implemented sound and music toggles.
- Added menu and channel allocation.
- Added inline instructions.
- V1.3: Created new title.
- Added bulldozer bonus game for Paul.
- Implemented perfect bonus.
- Improved the random numbers generator a little.
- V1.2: Added bonus shuffle game.
- V1.1: Added destroying of tubes feature for Mike.
- Ingame and hiscore musics were composed.
- V1.0: Initial release. Completely written in aprox. 8 hours.
-
- Tubes is Shareware
- ------------------
-
- Finally, some words to you. If you like this game, why not sending me some
- money or a gift (like disks, PD, joysticks, mice, floppy drives, modems,
- harddisks, streamers, Real 3D, A4000/060s, Cybervision, Lightwave etc.).
- Thanks for it! If you don't like Tubes, copy it on to someone else. I
- would appreciate any letters or E-mail you send in to comment about the
- game, even if you don't like it.
-
- Also you can mail me for AMOS stuff and help in some problems.
-
- Commercial software available:
-
- Gamedisk#1 : Three full games on one disk.
- Available for 29.- DM from The Software Society.
- Gamedisk#3 : Two full games including a break out style game and a
- complete economical simulation.
- Available for 29.- DM from The Software Society.
- AMOS Help : The ultimate online Help-Tool for every AMOS programmer,
- including a total of 838 short helps texts from AMOS V1.34,
- Compiler V1.1, Voodoo 3D, TOME V4.24, D-Sam V1.01 and
- NCommand V2.04b in english or only AMOS V1.34 in german.
- Available for 39.- DM from The Software Society.
- TOME 4 Pro : Updater for AMOS Creator TOME to AMOS Professional.
- Available from The Software Society.
- AMCAF : AMCAF (Amos Miscellaneous Commands and Functions) is a very
- powerful extension for AMOS Professional. It contains over
- 200 new commands for various usages.
- Available for 69,- DM from The Software Society.
-
- Other Shareware:
-
- Mega Tron: Great action game for up to seven people.
- Strike Commander: Duell for two pilots in the air.
-
- All mail is sent to:
-
- Chris Hodges
- Kennedystr. 8
- 82178 Puchheim
- West Germany
- Tel. +49-89-8005856
-
- E-Mail: Chris@surprise.rhein-ruhr.de
- chris@sixpack.pfalz.de
-
- The Software Society
- Hendrik H. Heimer
- Schwarzachstr. 41
- 88214 Ravensburg
- West Germany
- Tel: +49-751-67806
- Fax: +49-751-651100
-
- Keep up the good work ;)
-